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Video gaming in Australia : ウィキペディア英語版 | Video gaming in Australia
The video game industry in Australia is worth $1.1 billion annually as of 2014. There are 11.1 million gamers in Australia and 56% of them spend money on games. Australia is ranked 13th in the world in terms of gaming revenues. ==History== Beam Software (also known as Melbourne House) was one of the first Australia based gaming companies to achieve global success, with a text adventure adaption of ''The Hobbit''. Ozisoft, a major distributor of games, was established in 1982. Team Bondi, a Sydney-based independent third-party game developer founded in 2003, was responsible for the Microsoft Windows, Xbox 360 and PlayStation 3 title ''L.A. Noire'', published by multinational video game developer and publisher Rockstar Games (also popular for the ''Grand Theft Auto'' series). ''L.A. Noire'' was both a critical and commercial success, with over 5 million sales (making it the biggest Australian-made game yet). Despite this, Team Bondi was wound up on 5 October 2011.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Video gaming in Australia」の詳細全文を読む
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